Bill Wadleigh, Producer of Darkest of Days, and Aaron Schurman, Designer, talk with PCGames.de and shed light on what our international audience can be looking forward to.
Read the full interview here (in German) : PC Games Interview
After lasts year’s positive reception to 8monkey’s release of Toolbag, we’ve decided to make some major additions and updates. Beh…
For all the European fans who have been paitently waiting, we’re happy to announce that the PC version of Darkest of Days is now a…
We received a great opportunity from Gamasutra.com to rele…
The Darkest of Days v 1.05 “Instant Action” patch and the Darkest of Days Developer Tools are both no…
Bill Wadleigh, Producer of Darkest of Days, and Aaron Schurman, Designer, talk with PCGames.de and shed light on what our international audience can be looking forward to.
Read the full interview here (in German) : PC Games Interview
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Darkest of Days’ Creative Designer and CEO of Phantom EFX, Aaron Schurman, talks with Msnbc.com’s Todd Kenreck about what Darkest of Days will be bringing to the table. Enjoy!
Check out the PC Gamer’s Podcast. There is a nice chat sparked up regarding Darkest of Days after a few listeners called in curious about our development and release status.
Take a listen here: PC Gamer Podcast: Episode #169
Fluid Dynamics on the GPU from andres reinot on Vimeo
Mostly for kicks, Andres has been working on a fluid dynamics demo.  This video is of PhysX fluid particles being simulated on the GPU and rendered in the Marmoset Engine (in a Toolbag module actually).  A fountain of 20,000 particles is being simulated by one GeForce 8800 GTS and being drawn by another GeForce 8800 GTS runs at 50 fps on a good day, though no actual optimization work has been done. This demo does serve a purpose: it is preparation for our super-cool, super-secret tech plans this summer.
After much anticipation brewing in the underground, we’ve released Toolbag, Marmoset Engine’s toolset for artists. The main features in this nice little bundle is our real-time model viewer, material editor, and animation previewer. This tool give game artists a quick, easy-to-use application to show off their hard work to the rest of the world.
For more information, check out our Toolbag page in the Technology section of our site.
For those of you that would like to get your hands on it right away, download it here: Toolbag Installer
Hey everyone! We’re sorry for the late notice, but check out the February 2009 issue of play® magazine for the 3-page spread on Darkest of Days. They have some cool screenshots and updates on development so check it out while it’s still on the newsstands!
You can find a preview of it online at play!