Tag Archives: NVIDIA PhysX

Darkest of Days – NVIDIA Developer Roundtable

A few members of our development team recently took part in a roundtable discussion with NVIDIA and several media outlets to shed some light on how NVIDIA’s PhysX is used in our upcoming FPS, Darkest of Days. One feature definitely … Continue reading

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NVIDIA PhysX Press Release

NVIDIA is doing a bit of work publicizing titles using its PhysX technology, including Darkest of Days. A press release sent out today contains some info about the game, a few new screen shots, and of course plenty about PhysX. … Continue reading

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Marmoset’s Fluids

Fluid Dynamics on the GPU from andres reinot on Vimeo Mostly for kicks, Andres has been working on a fluid dynamics demo.  This video is of PhysX fluid particles being simulated on the GPU and rendered in the Marmoset Engine … Continue reading

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