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	<title>8monkey Labs &#187; Gamasutra Postmortem</title>
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		<title>DoD Postmortem on Gamasutra</title>
		<link>http://www.8monkeylabs.com/archives/601</link>
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		<pubDate>Sat, 28 Nov 2009 14:19:26 +0000</pubDate>
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				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[8monkey Labs]]></category>
		<category><![CDATA[Darkest of Days]]></category>
		<category><![CDATA[Gamasutra Postmortem]]></category>
		<category><![CDATA[Game Development]]></category>

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		<description><![CDATA[We received a great opportunity from Gamasutra.com to release a postmortem on the making of Darkest of Days.  It&#8217;s a great 4-page read that dives behind-the-scenes and shares the highs and lows we experienced through the development process on our &#8230; <a href="http://www.8monkeylabs.com/archives/601">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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